Die Traits (engl. für Charakterzug) sind passive Eigenschaften, die unabhängig von den Skills der Klasse ausgesucht werden können. Insgesamt kann man aus den nachfolgenden Traits drei auswählen, die dem Charakter dann zur Verfügung stehen.
10
Increases movement speed by 10%.
10
Resolve
Damage you deal reduces enemy damage by 25% for 2.5 seconds.
13
The Guardian's Path
While dual-wielding, you gain a 15% chance to dodge incoming attacks. While using a two-handed weapon, all Spirit generation is increased by 25%.
16
Transcendence
Every point of Spirit spent heals you for 62.0 Life.
20
Chant of Resonance
Duration of all Mantras increased by 7 minutes. While one of your Mantras is active you gain 2 Spirit every second.
20
Seize the Initiative
Your Armor is increased by 100% of your Dexterity.
24
Exalted Soul
Increases maximum Spirit by 100.
Spirit fuels your defensive and offensive abilities.
27
Sixth Sense
Your dodge chance is increased by an amount equal to 30% of your Critical Hit Chance.
30
Pacifism
While you are under a Stun, Fear or Charm effect, all damage taken is reduced by 75%.
35
Beacon of Ytar
Reduces all cooldowns by 15%.
40
Guiding Light
Whenever you use a direct heal skill on another player you and the other player deal 16% more damage for 15 seconds.
45
One With Everything
Your resistance to all elements is equal to your highest elemental resistance.
50
Combination Strike
Each different Spirit Generator ability you use increases your damage by 8% for 3 seconds.
58
Near Death Experience
When receiving fatal damage, you are instead restored to 35% of maximum Life and 35% Spirit.
This effect cannot occur more than once every 90 seconds.